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Playstation VR Worlds Environments

Environment work: Here are some shots of the various areas in VR Worlds I was lucky enough to help build. The crystal monolith and plinth area from Scavenger's Odyssey were the area's I led through to the finish, beyond materials elsewhere this was my main role on Scavenger's. I also worked on debris for the asteroids as well as assets, materials and level art for the pub and garage in the heist.

Environment's: Karen Stanley https://www.artstation.com/artist/kazperstan Sophie Wood https://www.artstation.com/artist/sophiewood Ciaran Daly https://www.artstation.com/artist/cia
Extra props: Bastian Pastoors and Leonardo Iezzi https://www.artstation.com/artist/bpastoors and https://www.artstation.com/artist/leonano
Lighting: Matthew Sheppard https://www.artstation.com/artist/lumensecond
VFX: Adam Ostridge https://www.artstation.com/artist/adamostridge
Lead: Jason Hickey https://www.artstation.com/artist/jason_hickey
and Ben Jackson
Art Direction: Joel Smith

Hope you enjoy!

David nicholls psvr vfx screenshot 07
David nicholls david nicholls scavengers monolith 2
David nicholls david nicholls scavengers monolith 3
David nicholls david nicholls scavengers monolith
David nicholls david nicholls scavengers plinth
David nicholls david nicholls scavengers plinth 2
David nicholls david nicholls scavengers beanstalk missilerune
David nicholls escape asteroid 001
David nicholls garage 003
David nicholls pub 001
David nicholls pub 002