Playstation VR Worlds Environments

Environment work: Here are some shots of the various areas in VR Worlds I was lucky enough to help build. The crystal monolith and plinth area from Scavenger's Odyssey were the area's I led through to the finish, beyond materials elsewhere this was my main role on Scavenger's. I also worked on debris for the asteroids as well as assets, materials and level art for the pub and garage in the heist.

Environment's: Karen Stanley Sophie Wood Ciaran Daly
Extra props: Bastian Pastoors and Leonardo Iezzi and
Lighting: Matthew Sheppard
VFX: Adam Ostridge
Lead: Jason Hickey
and Ben Jackson
Art Direction: Joel Smith

Hope you enjoy!