Torus World - Grasslands

Decided to take a break from the horror and cleanse my art palette with a small scale whimsical piece. Made in Unreal Engine with everything made in Maya and Substance Designer (bit of zbrush to convert the displacement to solid mesh).

Hope you like it!

Lighting with Nvidia VXGI and Luoshang's Lightmass plugin in UE4.

David nicholls torusworld1